Today is the last business day of the month and of the first quarter of 2018. That means it is time for a quick look at what I’ve managed to do so far on my “time off.”
My dream of creating StoryTime for real is almost realized. This is the first-generation, baseline level of StoryTime, which is all I would have expected to produce by myself given three or so months. At this point, people can play story-games, establish an account, and create their own story-games. That’s all working today.
In the next two weeks, players will be able to publish and share their stories. That’s the last step in establishing the basis for the game. Once writers can realize their dreams of creating online worlds of their own, it’s game-on for StoryTime.
In corporate-speak, Happy Spirit Games had a great quarter and is poised for success.
Now the big question is what to do next.